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Intel® Arc™ Graphics Windows* DCH Driver 3x Series (WDDM 3.0 & WDDM 3.1)

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1 month 1 week ago #6860 by SM-003
any new release in 31.x branch? After 31.0.101.1999 (31st May-22)?

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1 month 1 week ago #6863 by Tom

any new release in 31.x branch? After 31.0.101.1999 (31st May-22)?

 
v31.0.101.1999 are for the DCH drivers covering 6th to 12th Generation. This drivers are specific new ARC Graphic Card series of Intel, A370M, A350M, A770M and A550M.

Cheers
Tom

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1 month 4 days ago #6877 by Tom
Intel released a new version Intel® Arc™ Graphics Windows* DCH Beta Preview Feature Driver 31.0.101.3220 for Intel® Arc™ A-Series Graphics on July 14, 2022

Release Version: Beta
Intel® Graphics Driver: 31.0.101.3220
Build Date: July 8, 2022
DriverVer = 07/08/2022, 31.0.101.3220
WHQL cert. and signed from July 14, 2022

Operating Systems:
• Microsoft Windows* 10-64 - October 2020 Update (20H2)
• Microsoft Windows* 10-64 - November 2021 Update (21H2)
• Microsoft Windows* 10-64 - May 2021 Update (21H1)
• Microsoft Windows* 11-64 - October 2021 Update (21H2)
• Microsoft Windows* 11-64 (22H2)

Platforms:
Intel® Arc™ Graphics family (Codename Alchemist)
12th Gen Intel(R) Core(TM) processor family (Codename Alder Lake-H, Alder Lake-P)

Supported Subsystem IDs:
Code:
PCI\VEN_8086&DEV_46A3 PCI\VEN_8086&DEV_46A6 PCI\VEN_8086&DEV_46A8 PCI\VEN_8086&DEV_46AA PCI\VEN_8086&DEV_4626 PCI\VEN_8086&DEV_4628 PCI\VEN_8086&DEV_462A PCI\VEN_8086&DEV_46B3 PCI\VEN_8086&DEV_46C3

Contents of the Package:
Code:
• Intel® Graphics Driver • Intel® Media SDK Runtime (21.0.1.35) • Intel® oneVPL GPU Runtime (21.0.2.7) • Intel® Graphics Compute Runtime for OpenCL* Driver • Vulkan*3 Runtime Installer • Intel® Graphics Driver Installer (1.0.634.3) • oneAPI Level Zero Loader and Validation Layer • Intel® Graphics Compute Runtime for OneAPI Level Zero specification • Intel® Arc™ Control • Intel® Driver Support Assistant

DEVELOPER HIGHLIGHTS
Code:
• Preview support for Agility SDK 1.606.3 and Agility SDK 1.706.3-preview developer features on Intel ® Arc™ A-Series Graphics. Support for additional Intel® Graphics cards will be made available in future driver updates. o Shader Model 6.7 ▪ Support for QuadAny/QuadAll ops to query quad lane results ▪ Added control over wave ops interaction with Helper Lanes in Wave Ops Mode o Enhanced Barriers for finer-grained control of barriers • Support of Vulkan to D3D12 mapping layer, enabling Windows Subsystem for Android

Fixed Issues:
None

Known Issues for Shader Model 6.7 Features:
Code:
• Helper lanes running in legacy environments (Shader Model 6.6 and below) may be impacted by wave ops utilizing pixel shaders and vertex shaders. • Advanced Texture Operations are not implemented for current graphic products.

Known Issues for Intel® Arc™ Control
Code:
• Checking for driver updates or attempting to install driver updates through Intel® Arc™ Control may sometimes cause an “Error Installing Driver” message to appear. • Smooth Sync is enabled by default when “Application Choice” is selected from the Frame Delivery settings in the Intel® Arc™ Control game settings page. • The Performance Tuning page in Intel® Arc™ Control may erroneously appear visible or configurable on unsupported platforms. When this occurs, changing settings on this page may throw an error message and/or will not function. • A Windows® UAC prompt may occur when launching Intel® Arc™ Control.

Info and Download: www.intel.com/content/www/us/en/download...review-features.html
Release Notes: downloadmirror.intel.com/737145/ReleaseNotes_101.3220_BETA.pdf
Direct Download: downloadmirror.intel.com/737145/igfx_win_101.3220.zip

Cheers
Tom

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2 weeks 6 days ago #6913 by Tom
Intel released a new version Intel® Arc™ Graphics Windows* DCH Beta Driver 30.0.101.3259 for Intel® Arc™ A-Series Graphics on July 29, 2022

Release Version: Beta
Intel® Graphics Driver: 30.0.101.3259
Build Date: July 26, 2022
DriverVer = 07/26/2022, 30.0.101.3259
WHQL cert. and signed from July 29, 2022

Operating Systems:
• Microsoft Windows* 10-64 - October 2020 Update (20H2)
• Microsoft Windows* 10-64 - November 2021 Update (21H2)
• Microsoft Windows* 10-64 - May 2021 Update (21H1)
• Microsoft Windows* 11-64 - October 2021 Update (21H2)

Platforms:
Intel® Arc™ Graphics family (Codename Alchemist)
12th Gen Intel(R) Core(TM) processor family (Codename Alder Lake-H, Alder Lake-P)

Supported Subsystem IDs:
Code:
PCI\VEN_8086&DEV_46A3 PCI\VEN_8086&DEV_46A6 PCI\VEN_8086&DEV_46A8 PCI\VEN_8086&DEV_46AA PCI\VEN_8086&DEV_4626 PCI\VEN_8086&DEV_4628 PCI\VEN_8086&DEV_462A PCI\VEN_8086&DEV_46B3 PCI\VEN_8086&DEV_46C3

Contents of the Package:
Code:
• Intel® Graphics Driver • Intel® Media SDK Runtime (21.0.1.35) • Intel® oneVPL GPU Runtime (21.0.2.7) • Intel® Graphics Compute Runtime for OpenCL* Driver • Vulkan*3 Runtime Installer • Intel® Graphics Driver Installer (1.0.653.0) • oneAPI Level Zero Loader and Validation Layer • Intel® Graphics Compute Runtime for OneAPI Level Zero specification • Intel® Arc™ Control • Intel® Driver Support Assistant

Fixed Issues:
Code:
• Tom Clancy’s Rainbow Six Siege* (DX11) may experience texture corruption in the Emerald Plains map when ultra settings are enabled in game. A workaround is to select the Vulkan API in game settings. • Battlefield V* (DX11) may exhibit lighting corruption from certain sources such as spotlights or campfires. • F1 22* (DX12) may experience an application crash or hang when using ‘high’ or above quality settings with ambient occlusion set to ‘AMD FidelityFX CACAO’. A workaround is to disable or change this option within the games setting page. • Halo Infinite* (DX12) Lighting may appear blurry or over exposed in the multiplayer game menus. • Call of Duty: Black Ops Cold War* (DX12) may experience an application crash during gameplay. • Call of Duty: Warzone* (DX12) may exhibit flickering shadow corruption on character models in the menu. • Forza Horizon 5* (DX12) exhibits block corruption while drifting and MSAA x4 enabled. • Dying Light 2: Stay Human* (DX12) may exhibit lighting corruption on certain building surfaces. • Minecraft Bedrock* (DX11) may exhibit a black screen after the initial loading screen.

Known Issues:
Code:
• Shadow of the Tomb Raider* (DX12) may experience an app crash when setting Ray Traced Shadow Quality to High. A workaround is to change to the Medium or OFF setting. • Movies and TV Application may experience a hang during HDR video playback and changing video to Fullscreen. • Call of Duty: Vanguard* (DX12), Tom Clancy’s Ghost Recon Breakpoint (DX11), Strange Brigade* (DX12) and Forza Horizon 5* (DX12) may experience texture corruption during gameplay. • Gears 5* (DX12) may experience an application crash, system hang or TDR during gameplay. • Some third-party camera applications may exhibit video corruption when playing the recorded video in Fullscreen • Sniper Elite 5* may experience an application crash on some Hybrid Graphics system configurations when Windows® “Graphics Performance Preference” option for the application is not set to “High Performance”. • Map textures may fail to load or may load as blank surfaces when playing CrossFire*. • Some objects and textures in Halo Infinite* (DX12) may render black and fail to load.

Known Issues for Intel® Arc™ Control
Code:
• Checking for driver updates or attempting to install driver updates through Intel® Arc™ Control may sometimes cause an “Error Installing Driver” message to appear. • Smooth Sync is enabled by default when “Application Choice” is selected from the Frame Delivery settings in the Intel® Arc™ Control game settings page. • The Performance Tuning page in Intel® Arc™ Control may erroneously appear visible or configurable on unsupported platforms. When this occurs, changing settings on this page may throw an error message and/or will not function. • A Windows® UAC prompt may occur when launching Intel® Arc™ Control.

Info and Download: www.intel.com/content/www/us/en/download...dch-driver-beta.html
Release Notes: downloadmirror.intel.com/738479/ReleaseNotes_101.3259_BETA.pdf
Direct Download: downloadmirror.intel.com/738479/gfx_win_101.3259.zip

Cheers
Tom

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