--- SURVEY Are you satisfied with the S-D site? ---

Hello to all of you and thank you again for your loyalty,
Today I want to know if you are satisfied with the site since the change of the server and some touch-ups of the color and the change of the theme of the Forum.
Of course I am aware that there may still be work to do but the biggest part is done
Thank you for your answers
www.station-drivers.com/index.php/en/for...th-the-s-d-site#3618

pci NVIDIA GeForce Game Ready and Studio Driver v537.42 (WHQL)

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NVIDIA GeForce Game Ready and Studio Driver v537.42 (WHQL)

1 year 3 months ago
#1712
NVIDIA GeForce Game Ready Driver v537.42 (WHQL)
Released September 21, 2023

Game Ready Driver Release Notes (PDF): us.download.nvidia.com/Windows/537.42/53...10-release-notes.pdf
Control Panel User's Guide (PDF): us.download.nvidia.com/Windows/537.42/53...uick-start-guide.pdf

Fixed Issues in Version 537.42 WHQL
Release Highlights:
  • Game Ready for Cyberpunk 2077: Phantom Liberty

    This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 3.5 technology and DLSS Ray Reconstruction including Cyberpunk 2077: Phantom Liberty. Further support for new titles leveraging NVIDIA DLSS technology includes the launch of Warhaven and Witchfire which support DLSS 3, as well as the arrival of Party Animals which supports DLSS Super Resolution and NVIDIA Reflex technology.
Fixed Gaming Bugs:
  • [Street Fighter 6] Corruption during the fight start cutscene when MFAA is applied
Fixed Gaming Bugs:
  • N/A
Fixed General Bugs
  • [Octane Render]: intersection shaders cause slowdown in performance
  • [Octane Render]: inconsistent behavior and broken motion keys using TLAS with numKeys=2
Known Issues in Version 537.42 WHQL
  • [Halo Infinite] Significant performance drop is observed on Maxwell-based GPUs.
  • [DaVinci Resolve] This driver implements a fix for creative application stability issues seen during heavy memory usage. We’ve observed some situations where this fix has resulted in performance degradation when running DaVinci Resolve. This will be addressed in an upcoming driver release.
Download:
Windows 10/11 Desktop: us.download.nvidia.com/Windows/537.42/53...ational-dch-whql.exe
Windows 10/11 Notebook: us.download.nvidia.com/Windows/537.42/53...ational-dch-whql.exe

Cheers
Tom

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  • Tom
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  • Away
  • The Best Poster
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    Enregistré
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  • Thanks: 498

Re: NVIDIA GeForce Game Ready and Studio Driver v537.42 (WHQL)

1 year 3 months ago
#1713
NVIDIA GeForce Studio Driver v537.42 (WHQL)
Released September 21, 2023

Studio Driver Release Notes (PDF): us.download.nvidia.com/Windows/537.42/53...sd-release-notes.pdf
Control Panel User's Guide (PDF): us.download.nvidia.com/Windows/537.42/53...uick-start-guide.pdf

Fixed Issues in Version 537.42 WHQL
Application
  • The September NVIDIA Studio Driver provides optimal support for the latest new creative applications and updates. This includes DaVinci Resolve version 18.6 which features NVIDIA TensorRT acceleration as well as the latest Chaos Vantage update which introduces support for DLSS Ray Reconstruction.
Fixed Application Issues
  • [Octane Render]: intersection shaders cause slowdown in performance
  • [Octane Render]: inconsistent behavior and broken motion keys using TLAS with numKeys=2
Fixed General Issues
  • N/A
Known Issues in Version 537.42 WHQL
  • [Halo Infinite] Significant performance drop is observed on Maxwell-based GPUs.
  • [DaVinci Resolve] This driver implements a fix for creative application stability issues seen during heavy memory usage. We’ve observed some situations where this fix has resulted in performance degradation when running DaVinci Resolve. This will be addressed in an upcoming driver release.
Download:
Windows 10/11 Desktop: us.download.nvidia.com/Windows/537.42/53...nal-nsd-dch-whql.exe
Windows 10/11 Notebook: us.download.nvidia.com/Windows/537.42/53...nal-nsd-dch-whql.exe

Cheers
Tom

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